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Patterns · last 5 events

Avoid
Mistakes and patterns to stop repeating
Searched for Dark Depths with Crop Rotation, but had no removal for their Karakas. Should have searched for Bojuka.
Cycled Tranquil Thicket too aggressively in g1 — left myself dead to topdeck Wasteland chains.
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
Continue
Plays and decisions that are working
Sequenced Wasteland on their fetch trigger to deny the second basic — they never recovered.
Punishing Fire + Grove of the Burnwillows engine cleaned up their entire creature board.
Applied early clock with threat + counter backup — opponent never stabilized.
Played around Daze by waiting a turn and threatening two spells the same turn.
Build
Skills and areas to actively develop
Better understanding of when Punishing Fire is dead — vs Initiative? vs Painter? Need a clearer rule.
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.

All reflections · 495 entries

MTGO Legacy League· 1 May 26· LandsView event →
Sequenced Wasteland on their fetch trigger to deny the second basic — they never recovered.
ContinueR1 · Doomsday
Searched for Dark Depths with Crop Rotation, but had no removal for their Karakas. Should have searched for Bojuka.
AvoidR2 · Initiative / White Stompy
Eternal Cellar Legacy· 30 Apr 26· LandsView event →
Better understanding of when Punishing Fire is dead — vs Initiative? vs Painter? Need a clearer rule.
BuildR2 · Dimir Tempo
Cycled Tranquil Thicket too aggressively in g1 — left myself dead to topdeck Wasteland chains.
AvoidR3 · Initiative / White Stompy
Punishing Fire + Grove of the Burnwillows engine cleaned up their entire creature board.
ContinueR5 · Painter
Searched for Dark Depths with Crop Rotation, but had no removal for their Karakas. Should have searched for Bojuka.
AvoidR6 · Miracles
MTGO Legacy League· 29 Apr 26· Dimir TempoView event →
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR1 · Sneak & Show
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR2 · Dimir Tempo
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR4 · Other / Unknown
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR5 · Eldrazi
Card Cabin Legacy· 28 Apr 26· Dimir TempoView event →
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR1 · Sultai / BUG Midrange
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR2 · Painter
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR4 · Reanimator
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR5 · Doomsday
MTGO Legacy League· 26 Apr 26· Dimir TempoView event →
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR2 · Reanimator
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR3 · Delver (RUG / Temur)
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR4 · Sneak & Show
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR5 · Lands
Legacy League Cologne· 25 Apr 26· Dimir TempoView event →
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR4 · Eldrazi
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR5 · Death & Taxes
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR6 · Doomsday
Practice the Sneak & Show matchup with the Force/Daze + clock plan — too many losses to Sneak Attack.
BuildR7 · Delver (Grixis)
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR8 · Stoneblade
MTGO Legacy League· 24 Apr 26· LandsView event →
Build mulligan heuristics for combo matchups: what's the floor of a keepable hand vs ANT?
BuildR1 · Initiative / White Stompy
Activated Karakas on a Griselbrand they'd already triggered. Trigger first, bounce second.
AvoidR2 · Delver (RUG / Temur)
Recognized the Initiative player's go-wide plan and tutored Maze early instead of Bojuka.
ContinueR3 · Painter
Sideboard slots are tight — should I keep the third Bojuka Bog for the meta, or cut for Pithing Needle?
BuildR4 · Painter
Thursday Legacy· 23 Apr 26· LandsView event →
Reconsider Pithing Needle vs Karakas in the sideboard — what does each catch that the other doesn't?
BuildR2 · Delver (Grixis)
Held Endurance for the second Reanimate trigger — let the first one resolve to bait.
ContinueR4 · Burn
Tutored for Bojuka Bog when the Reanimator player still had Entomb in hand — wrong order of operations.
AvoidR5 · Death & Taxes
Need a tighter sideboard plan vs Doomsday — going on autopilot with Endurance + Force isn't enough.
BuildR6 · Doomsday
MTGO Legacy League· 22 Apr 26· Dimir TempoView event →
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR1 · Initiative / White Stompy
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR2 · Eldrazi
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR4 · Reanimator
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR5 · Death & Taxes
Tuesday Night Legacy· 21 Apr 26· Dimir TempoView event →
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR1 · Death & Taxes
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR2 · Delver (RUG / Temur)
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR3 · 8-Cast
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR6 · Delver (RUG / Temur)
MTGO Legacy League· 19 Apr 26· Dimir TempoView event →
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR1 · Reanimator
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR2 · Delver (Grixis)
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR3 · Reanimator
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR5 · Lands
Eternal Masters League· 18 Apr 26· Dimir TempoView event →
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR2 · Initiative / White Stompy
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR3 · Burn
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR4 · Eldrazi & Taxes
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR7 · Sneak & Show
Build a clearer mulligan rule for the Lands matchup — when does a slow hand beat a fast no-disruption hand?
BuildR8 · Reanimator
MTGO Legacy League· 17 Apr 26· LandsView event →
Build mulligan heuristics for combo matchups: what's the floor of a keepable hand vs ANT?
BuildR2 · Delver (Grixis)
Punishing Fire + Grove of the Burnwillows engine cleaned up their entire creature board.
ContinueR3 · 8-Cast
Held Endurance for the second Reanimate trigger — let the first one resolve to bait.
ContinueR4 · Reanimator
Searched for Dark Depths with Crop Rotation, but had no removal for their Karakas. Should have searched for Bojuka.
AvoidR5 · Initiative / White Stompy
Hidden Crown Legacy· 16 Apr 26· LandsView event →
Identified the Painter player's exact win condition turn and timed Karakas correctly.
ContinueR2 · Stoneblade
Recognized the Initiative player's go-wide plan and tutored Maze early instead of Bojuka.
ContinueR3 · Painter
Tutored for Bojuka Bog when the Reanimator player still had Entomb in hand — wrong order of operations.
AvoidR5 · Eldrazi & Taxes
Practice tutoring sequencing with Crop Rotation — too many missed triggers in heated games.
BuildR6 · Initiative / White Stompy
MTGO Legacy League· 15 Apr 26· Dimir TempoView event →
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR1 · ANT (Ad Nauseam Tendrils)
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR3 · Delver (Grixis)
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR4 · Initiative / White Stompy
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR5 · Delver (Grixis)
Local Legacy League· 14 Apr 26· Dimir TempoView event →
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR1 · Reanimator
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR2 · Reanimator
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR4 · Other / Unknown
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR5 · Death & Taxes
MTGO Legacy League· 12 Apr 26· Dimir TempoView event →
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR1 · Delver (Grixis)
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR3 · 8-Cast
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR4 · Reanimator
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR5 · Delver (Grixis)
Grand Trial Legacy· 11 Apr 26· Dimir TempoView event →
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR1 · Initiative / White Stompy
Practice the Sneak & Show matchup with the Force/Daze + clock plan — too many losses to Sneak Attack.
BuildR4 · Sultai / BUG Midrange
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR5 · Death & Taxes
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR7 · Dimir Tempo
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR8 · Death & Taxes
MTGO Legacy League· 10 Apr 26· LandsView event →
Dropped Mox Diamond pitching a basic Forest — needed the basic two turns later vs Wasteland.
AvoidR1 · Initiative / White Stompy
Recognized the Initiative player's go-wide plan and tutored Maze early instead of Bojuka.
ContinueR3 · Painter
Forgot Glacial Chasm's cumulative upkeep cost in a long game — lost the race by one turn.
AvoidR4 · Sneak & Show
Watch Lands mirror replays — the matchup feels like a coin flip but should be skill-based.
BuildR5 · ANT (Ad Nauseam Tendrils)
Eternal Cellar Legacy· 9 Apr 26· LandsView event →
Cracked a fetch into Tropical Island vs Wasteland deck — should have grabbed the basic.
AvoidR1 · Lands
Glacial Chasm into Maze of Ith into Loam recursion — locked them out completely g3.
ContinueR2 · Death & Taxes
Recognized the Initiative player's go-wide plan and tutored Maze early instead of Bojuka.
ContinueR3 · Burn
Build mulligan heuristics for combo matchups: what's the floor of a keepable hand vs ANT?
BuildR4 · Delver (RUG / Temur)
MTGO Legacy League· 8 Apr 26· Dimir TempoView event →
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR1 · Delver (Grixis)
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR2 · Painter
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR3 · Eldrazi
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR5 · Reanimator
Card Cabin Legacy· 7 Apr 26· Dimir TempoView event →
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR2 · Delver (RUG / Temur)
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR3 · Delver (Grixis)
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR5 · 8-Cast
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR6 · Reanimator
MTGO Legacy League· 5 Apr 26· Dimir TempoView event →
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR1 · Eldrazi
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR2 · ANT (Ad Nauseam Tendrils)
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR3 · Reanimator
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR4 · 8-Cast
Sunday Legacy Challenge· 4 Apr 26· Dimir TempoView event →
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR4 · Initiative / White Stompy
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR5 · Reanimator
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR6 · Miracles
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR7 · Death & Taxes
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR8 · Depths (Dark Depths combo)
MTGO Legacy League· 3 Apr 26· LandsView event →
Tutored for Bojuka Bog when the Reanimator player still had Entomb in hand — wrong order of operations.
AvoidR1 · Initiative / White Stompy
Set up Marit Lage with Glacial Chasm AND Bojuka active — locked the matchup post-board.
ContinueR3 · Delver (Grixis)
Cycled Tranquil Thicket too aggressively in g1 — left myself dead to topdeck Wasteland chains.
AvoidR4 · Delver (Grixis)
Need to learn the Eldrazi matchup: Glacial Chasm great, but Wasteland chains less effective.
BuildR5 · Sneak & Show
Thursday Legacy· 2 Apr 26· LandsView event →
Sided in the third Endurance vs Lands mirror — graveyard interaction won me the long game.
ContinueR1 · Burn
Mulled to 5 with no Loam vs combo. Should have shipped a 6 with one piece of disruption.
AvoidR2 · 8-Cast
Cracked a fetch into Tropical Island vs Wasteland deck — should have grabbed the basic.
AvoidR3 · Delver (Grixis)
Build a mental library of which lands to fetch first vs each archetype — not just generic 'Tropical first'.
BuildR5 · Sultai / BUG Midrange
MTGO Legacy League· 1 Apr 26· Dimir TempoView event →
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR2 · Initiative / White Stompy
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR3 · Initiative / White Stompy
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR4 · Painter
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR5 · Burn
Tuesday Night Legacy· 31 Mar 26· Dimir TempoView event →
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR1 · Delver (RUG / Temur)
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR3 · Sultai / BUG Midrange
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR4 · Sultai / BUG Midrange
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR5 · Initiative / White Stompy
MTGO Legacy League· 29 Mar 26· Dimir TempoView event →
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR1 · ANT (Ad Nauseam Tendrils)
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR3 · Dimir Tempo
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR4 · Delver (RUG / Temur)
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR5 · Death & Taxes
Legacy Classic Munich· 28 Mar 26· Dimir TempoView event →
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR1 · Initiative / White Stompy
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR3 · Eldrazi
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR4 · Delver (Grixis)
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR5 · Delver (RUG / Temur)
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR8 · Delver (Grixis)
MTGO Legacy League· 27 Mar 26· LandsView event →
Cracked a fetch into Tropical Island vs Wasteland deck — should have grabbed the basic.
AvoidR2 · Stoneblade
Sequenced Wasteland on their fetch trigger to deny the second basic — they never recovered.
ContinueR3 · Dimir Tempo
Crop Rotation in response to Surgical kept the Bojuka Bog active — saved the matchup.
ContinueR4 · Burn
Watch Lands mirror replays — the matchup feels like a coin flip but should be skill-based.
BuildR5 · Delver (Grixis)
Hidden Crown Legacy· 26 Mar 26· LandsView event →
Searched for Dark Depths with Crop Rotation, but had no removal for their Karakas. Should have searched for Bojuka.
AvoidR3 · Eldrazi & Taxes
Better understanding of when Punishing Fire is dead — vs Initiative? vs Painter? Need a clearer rule.
BuildR4 · Delver (RUG / Temur)
Set up Marit Lage with Glacial Chasm AND Bojuka active — locked the matchup post-board.
ContinueR5 · Delver (Grixis)
Boarded out two Endurances vs Sneak & Show — they brought Show and Tell with Emrakul instead. Punished.
AvoidR6 · Reanimator
MTGO Legacy League· 25 Mar 26· Dimir TempoView event →
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR1 · Depths (Dark Depths combo)
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR3 · Doomsday
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR4 · Painter
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR5 · Other / Unknown
Local Legacy League· 24 Mar 26· Dimir TempoView event →
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR1 · Dimir Tempo
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR3 · Delver (RUG / Temur)
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR4 · Dimir Tempo
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR5 · Death & Taxes
MTGO Legacy League· 22 Mar 26· Dimir TempoView event →
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR1 · Eldrazi & Taxes
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR2 · Reanimator
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR3 · 8-Cast
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR5 · ANT (Ad Nauseam Tendrils)
Legacy Classic Stuttgart· 21 Mar 26· Dimir TempoView event →
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR1 · Lands
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR4 · Death & Taxes
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR5 · Miracles
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR6 · Initiative / White Stompy
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR8 · Painter
MTGO Legacy League· 20 Mar 26· LandsView event →
Held Sphere of Resistance through the Force window — they tapped out, I resolved, they couldn't combo.
ContinueR1 · Death & Taxes
Mulled to 5 with no Loam vs combo. Should have shipped a 6 with one piece of disruption.
AvoidR3 · Stoneblade
Used Punishing Fire on a 2/2 instead of holding for the real threat — ran out of Fires later.
AvoidR4 · Reanimator
Build mulligan heuristics for combo matchups: what's the floor of a keepable hand vs ANT?
BuildR5 · Lands
Eternal Cellar Legacy· 19 Mar 26· LandsView event →
Mulled to 5 with no Loam vs combo. Should have shipped a 6 with one piece of disruption.
AvoidR1 · Eldrazi & Taxes
Recognized the Initiative player's go-wide plan and tutored Maze early instead of Bojuka.
ContinueR2 · Miracles
Held Sphere of Resistance through the Force window — they tapped out, I resolved, they couldn't combo.
ContinueR4 · Initiative / White Stompy
Map out the Show & Tell matchup turn by turn — when does the Karakas plan beat the Endurance plan?
BuildR5 · Initiative / White Stompy
MTGO Legacy League· 18 Mar 26· Dimir TempoView event →
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR1 · Sneak & Show
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR2 · Doomsday
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR3 · 8-Cast
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR4 · Initiative / White Stompy
Card Cabin Legacy· 17 Mar 26· Dimir TempoView event →
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR1 · Delver (RUG / Temur)
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR2 · Delver (Grixis)
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR3 · Stoneblade
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR6 · Delver (RUG / Temur)
MTGO Legacy League· 15 Mar 26· Dimir TempoView event →
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR1 · 8-Cast
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR2 · Eldrazi
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR4 · Lands
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR5 · Death & Taxes
Legacy Open Hamburg· 14 Mar 26· Dimir TempoView event →
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR3 · Initiative / White Stompy
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR4 · Initiative / White Stompy
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR5 · Delver (RUG / Temur)
Build a clearer mulligan rule for the Lands matchup — when does a slow hand beat a fast no-disruption hand?
BuildR6 · Delver (Grixis)
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR8 · Reanimator
MTGO Legacy League· 13 Mar 26· LandsView event →
Study the Initiative race math: when to commit to Marit Lage vs holding for Maze of Ith.
BuildR1 · Reanimator
Punishing Fire + Grove of the Burnwillows engine cleaned up their entire creature board.
ContinueR2 · Eldrazi & Taxes
Played Maze of Ith on the wrong attacker — let the X/4 trample through next turn.
AvoidR4 · Delver (RUG / Temur)
Watch Lands mirror replays — the matchup feels like a coin flip but should be skill-based.
BuildR5 · 8-Cast
Thursday Legacy· 12 Mar 26· LandsView event →
Practice the Reanimator matchup more — game 1 feels lost the moment they have Entomb on turn 1.
BuildR1 · 8-Cast
Used Wasteland on their second Underground Sea, not the first — denied the double-blue turn.
ContinueR3 · Dimir Tempo
Cycled Tranquil Thicket too aggressively in g1 — left myself dead to topdeck Wasteland chains.
AvoidR5 · Depths (Dark Depths combo)
Tutored for Bojuka Bog when the Reanimator player still had Entomb in hand — wrong order of operations.
AvoidR6 · Lands
MTGO Legacy League· 11 Mar 26· Dimir TempoView event →
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR2 · Delver (Grixis)
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR3 · Eldrazi & Taxes
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR4 · Delver (Grixis)
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR5 · Death & Taxes
Tuesday Night Legacy· 10 Mar 26· Dimir TempoView event →
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR3 · 8-Cast
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR4 · ANT (Ad Nauseam Tendrils)
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR5 · Reanimator
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR6 · Painter
MTGO Legacy League· 8 Mar 26· Dimir TempoView event →
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR1 · Lands
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR2 · ANT (Ad Nauseam Tendrils)
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR3 · Initiative / White Stompy
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR4 · TES (The EPIC Storm)
Legacy Open Berlin· 7 Mar 26· Dimir TempoView event →
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR1 · ANT (Ad Nauseam Tendrils)
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR2 · TES (The EPIC Storm)
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR4 · Miracles
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR7 · Reanimator
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR8 · Doomsday
MTGO Legacy League· 6 Mar 26· LandsView event →
Practice tutoring sequencing with Crop Rotation — too many missed triggers in heated games.
BuildR1 · 8-Cast
Watch Lands mirror replays — the matchup feels like a coin flip but should be skill-based.
BuildR2 · 8-Cast
Tutored for Bojuka Bog when the Reanimator player still had Entomb in hand — wrong order of operations.
AvoidR3 · Other / Unknown
Held Sphere of Resistance through the Force window — they tapped out, I resolved, they couldn't combo.
ContinueR4 · ANT (Ad Nauseam Tendrils)
Hidden Crown Legacy· 5 Mar 26· LandsView event →
Forgot Glacial Chasm's cumulative upkeep cost in a long game — lost the race by one turn.
AvoidR1 · Delver (RUG / Temur)
Better understanding of when Punishing Fire is dead — vs Initiative? vs Painter? Need a clearer rule.
BuildR2 · Stoneblade
Sided in the third Endurance vs Lands mirror — graveyard interaction won me the long game.
ContinueR3 · Delver (Grixis)
Identified the Painter player's exact win condition turn and timed Karakas correctly.
ContinueR4 · Delver (Grixis)
MTGO Legacy League· 4 Mar 26· Dimir TempoView event →
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR1 · Depths (Dark Depths combo)
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR2 · Initiative / White Stompy
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR3 · 8-Cast
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR5 · Painter
Local Legacy League· 3 Mar 26· Dimir TempoView event →
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR1 · Doomsday
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR2 · ANT (Ad Nauseam Tendrils)
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR4 · ANT (Ad Nauseam Tendrils)
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR5 · Reanimator
MTGO Legacy League· 1 Mar 26· Dimir TempoView event →
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR1 · Other / Unknown
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR2 · Initiative / White Stompy
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR4 · Death & Taxes
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR5 · Miracles
EW Qualifier Zurich· 28 Feb 26· Dimir TempoView event →
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR1 · Death & Taxes
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR4 · Doomsday
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR5 · ANT (Ad Nauseam Tendrils)
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR6 · Reanimator
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR7 · Reanimator
MTGO Legacy League· 27 Feb 26· LandsView event →
Forgot Glacial Chasm's cumulative upkeep cost in a long game — lost the race by one turn.
AvoidR1 · Eldrazi
Used Punishing Fire on a 2/2 instead of holding for the real threat — ran out of Fires later.
AvoidR2 · Initiative / White Stompy
Identified the Painter player's exact win condition turn and timed Karakas correctly.
ContinueR3 · Eldrazi
Practice tutoring sequencing with Crop Rotation — too many missed triggers in heated games.
BuildR4 · Reanimator
Eternal Cellar Legacy· 26 Feb 26· LandsView event →
Crop Rotation in response to Surgical kept the Bojuka Bog active — saved the matchup.
ContinueR1 · Doomsday
Dropped Mox Diamond pitching a basic Forest — needed the basic two turns later vs Wasteland.
AvoidR3 · 8-Cast
Practice the Reanimator matchup more — game 1 feels lost the moment they have Entomb on turn 1.
BuildR5 · Delver (RUG / Temur)
Punishing Fire + Grove of the Burnwillows engine cleaned up their entire creature board.
ContinueR6 · Doomsday
MTGO Legacy League· 25 Feb 26· Dimir TempoView event →
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR1 · Reanimator
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR3 · Death & Taxes
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR4 · Initiative / White Stompy
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR5 · Stoneblade
Card Cabin Legacy· 24 Feb 26· Dimir TempoView event →
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR2 · Death & Taxes
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR3 · Reanimator
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR4 · Initiative / White Stompy
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR5 · Initiative / White Stompy
MTGO Legacy League· 22 Feb 26· Dimir TempoView event →
Practice the Sneak & Show matchup with the Force/Daze + clock plan — too many losses to Sneak Attack.
BuildR1 · Reanimator
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR2 · Miracles
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR4 · ANT (Ad Nauseam Tendrils)
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR5 · Death & Taxes
EW Qualifier FRA· 21 Feb 26· Dimir TempoView event →
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR1 · Initiative / White Stompy
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR2 · Initiative / White Stompy
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR4 · Initiative / White Stompy
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR5 · Delver (RUG / Temur)
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR7 · Painter
MTGO Legacy League· 20 Feb 26· LandsView event →
Sided in the third Endurance vs Lands mirror — graveyard interaction won me the long game.
ContinueR1 · Depths (Dark Depths combo)
Cycled Tranquil Thicket too aggressively in g1 — left myself dead to topdeck Wasteland chains.
AvoidR2 · Miracles
Practice tutoring sequencing with Crop Rotation — too many missed triggers in heated games.
BuildR4 · Painter
Identified the Painter player's exact win condition turn and timed Karakas correctly.
ContinueR5 · Miracles
Thursday Legacy· 19 Feb 26· LandsView event →
Sequenced Wasteland on their fetch trigger to deny the second basic — they never recovered.
ContinueR1 · Delver (Grixis)
Activated Karakas on a Griselbrand they'd already triggered. Trigger first, bounce second.
AvoidR2 · Reanimator
Need a tighter sideboard plan vs Doomsday — going on autopilot with Endurance + Force isn't enough.
BuildR3 · Delver (Grixis)
Cracked a fetch into Tropical Island vs Wasteland deck — should have grabbed the basic.
AvoidR4 · Depths (Dark Depths combo)
MTGO Legacy League· 18 Feb 26· Dimir TempoView event →
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR1 · 8-Cast
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR2 · Painter
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR3 · Burn
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR4 · Depths (Dark Depths combo)
Tuesday Night Legacy· 17 Feb 26· Dimir TempoView event →
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR1 · Death & Taxes
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR2 · 8-Cast
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR3 · Painter
Practice the Sneak & Show matchup with the Force/Daze + clock plan — too many losses to Sneak Attack.
BuildR6 · Delver (Grixis)
MTGO Legacy League· 15 Feb 26· Dimir TempoView event →
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR1 · Doomsday
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR3 · Other / Unknown
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR4 · Stoneblade
Build a clearer mulligan rule for the Lands matchup — when does a slow hand beat a fast no-disruption hand?
BuildR5 · Miracles
MKM Series Legacy Frankfurt· 14 Feb 26· Dimir TempoView event →
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR3 · Dredge
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR4 · Initiative / White Stompy
Practice the Sneak & Show matchup with the Force/Daze + clock plan — too many losses to Sneak Attack.
BuildR6 · ANT (Ad Nauseam Tendrils)
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR7 · Bant Control
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR8 · Reanimator
MTGO Legacy League· 13 Feb 26· LandsView event →
Held Sphere of Resistance through the Force window — they tapped out, I resolved, they couldn't combo.
ContinueR1 · Burn
Tutored for Bojuka Bog when the Reanimator player still had Entomb in hand — wrong order of operations.
AvoidR2 · Initiative / White Stompy
Mulled to 5 with no Loam vs combo. Should have shipped a 6 with one piece of disruption.
AvoidR3 · Initiative / White Stompy
Sideboard slots are tight — should I keep the third Bojuka Bog for the meta, or cut for Pithing Needle?
BuildR4 · Delver (RUG / Temur)
Hidden Crown Legacy· 12 Feb 26· LandsView event →
Set up Marit Lage with Glacial Chasm AND Bojuka active — locked the matchup post-board.
ContinueR2 · Painter
Better understanding of when Punishing Fire is dead — vs Initiative? vs Painter? Need a clearer rule.
BuildR4 · Depths (Dark Depths combo)
Dropped Mox Diamond pitching a basic Forest — needed the basic two turns later vs Wasteland.
AvoidR5 · Delver (Grixis)
Sided in the third Endurance vs Lands mirror — graveyard interaction won me the long game.
ContinueR6 · Doomsday
MTGO Legacy League· 11 Feb 26· Dimir TempoView event →
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR1 · Reanimator
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR3 · Dimir Tempo
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR4 · TES (The EPIC Storm)
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR5 · Delver (RUG / Temur)
Local Legacy League· 10 Feb 26· Dimir TempoView event →
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR1 · Lands
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR2 · ANT (Ad Nauseam Tendrils)
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR3 · Dimir Tempo
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR5 · Death & Taxes
MTGO Legacy League· 8 Feb 26· Dimir TempoView event →
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR1 · Depths (Dark Depths combo)
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR3 · Doomsday
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR4 · Sultai / BUG Midrange
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR5 · Initiative / White Stompy
Bazaar of Moxen Open· 7 Feb 26· Dimir TempoView event →
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR2 · Burn
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR4 · Eldrazi & Taxes
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR5 · Death & Taxes
Practice the Sneak & Show matchup with the Force/Daze + clock plan — too many losses to Sneak Attack.
BuildR6 · Sneak & Show
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR7 · Stoneblade
MTGO Legacy League· 6 Feb 26· LandsView event →
Used Wasteland on their second Underground Sea, not the first — denied the double-blue turn.
ContinueR1 · Delver (Grixis)
Dropped Mox Diamond pitching a basic Forest — needed the basic two turns later vs Wasteland.
AvoidR2 · Reanimator
Build mulligan heuristics for combo matchups: what's the floor of a keepable hand vs ANT?
BuildR4 · Dimir Tempo
Held Sphere of Resistance through the Force window — they tapped out, I resolved, they couldn't combo.
ContinueR5 · Painter
Eternal Cellar Legacy· 5 Feb 26· LandsView event →
Recognized the Initiative player's go-wide plan and tutored Maze early instead of Bojuka.
ContinueR1 · Stoneblade
Practice the Reanimator matchup more — game 1 feels lost the moment they have Entomb on turn 1.
BuildR2 · Reanimator
Used Punishing Fire on a 2/2 instead of holding for the real threat — ran out of Fires later.
AvoidR5 · Bant Control
Sequenced Wasteland on their fetch trigger to deny the second basic — they never recovered.
ContinueR6 · Delver (RUG / Temur)
MTGO Legacy League· 4 Feb 26· Dimir TempoView event →
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR1 · Bant Control
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR3 · Delver (Grixis)
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR4 · Doomsday
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR5 · Reanimator
Card Cabin Legacy· 3 Feb 26· Dimir TempoView event →
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR1 · Dimir Tempo
Build a clearer mulligan rule for the Lands matchup — when does a slow hand beat a fast no-disruption hand?
BuildR2 · ANT (Ad Nauseam Tendrils)
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR3 · Painter
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR5 · 8-Cast
MTGO Legacy League· 1 Feb 26· Dimir TempoView event →
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR1 · Death & Taxes
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR3 · Lands
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR4 · Death & Taxes
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR5 · ANT (Ad Nauseam Tendrils)
Legacy League Cologne· 31 Jan 26· Dimir TempoView event →
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR1 · Miracles
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR4 · Death & Taxes
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR5 · Other / Unknown
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR6 · Doomsday
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR8 · Doomsday
MTGO Legacy League· 30 Jan 26· LandsView event →
Searched for Dark Depths with Crop Rotation, but had no removal for their Karakas. Should have searched for Bojuka.
AvoidR1 · Stoneblade
Recognized the Initiative player's go-wide plan and tutored Maze early instead of Bojuka.
ContinueR3 · Delver (Grixis)
Made Marit Lage with no Glacial Chasm and no follow-up protection — got blown out by Swords.
AvoidR4 · ANT (Ad Nauseam Tendrils)
Better understanding of when Punishing Fire is dead — vs Initiative? vs Painter? Need a clearer rule.
BuildR5 · Initiative / White Stompy
Thursday Legacy· 29 Jan 26· LandsView event →
Searched for Dark Depths with Crop Rotation, but had no removal for their Karakas. Should have searched for Bojuka.
AvoidR1 · Initiative / White Stompy
Sequenced Wasteland on their fetch trigger to deny the second basic — they never recovered.
ContinueR2 · Initiative / White Stompy
Reconsider Pithing Needle vs Karakas in the sideboard — what does each catch that the other doesn't?
BuildR4 · Sneak & Show
Identified the Painter player's exact win condition turn and timed Karakas correctly.
ContinueR6 · Lands
MTGO Legacy League· 28 Jan 26· Dimir TempoView event →
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR1 · TES (The EPIC Storm)
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR3 · Delver (Grixis)
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR4 · TES (The EPIC Storm)
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR5 · Initiative / White Stompy
Tuesday Night Legacy· 27 Jan 26· Dimir TempoView event →
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR2 · Sneak & Show
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR3 · Delver (Grixis)
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR5 · Bant Control
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR6 · Doomsday
Eternal Masters League· 24 Jan 26· Dimir TempoView event →
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR2 · Reanimator
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR4 · Delver (RUG / Temur)
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR5 · Lands
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR6 · TES (The EPIC Storm)
Build a clearer mulligan rule for the Lands matchup — when does a slow hand beat a fast no-disruption hand?
BuildR7 · Reanimator
Hidden Crown Legacy· 22 Jan 26· LandsView event →
Better understanding of when Punishing Fire is dead — vs Initiative? vs Painter? Need a clearer rule.
BuildR1 · Painter
Sided in the third Endurance vs Lands mirror — graveyard interaction won me the long game.
ContinueR2 · Eldrazi & Taxes
Glacial Chasm into Maze of Ith into Loam recursion — locked them out completely g3.
ContinueR3 · Eldrazi
Cycled Tranquil Thicket too aggressively in g1 — left myself dead to topdeck Wasteland chains.
AvoidR6 · Eldrazi
Local Legacy League· 20 Jan 26· Dimir TempoView event →
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR1 · Initiative / White Stompy
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR3 · Doomsday
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR4 · Death & Taxes
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR6 · ANT (Ad Nauseam Tendrils)
Grand Trial Legacy· 17 Jan 26· Dimir TempoView event →
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR1 · Reanimator
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR2 · 8-Cast
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR3 · Burn
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR5 · 8-Cast
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR6 · Reanimator
Eternal Cellar Legacy· 15 Jan 26· LandsView event →
Sided in the third Endurance vs Lands mirror — graveyard interaction won me the long game.
ContinueR1 · Lands
Mulled to 5 with no Loam vs combo. Should have shipped a 6 with one piece of disruption.
AvoidR2 · Lands
Cycled Tranquil Thicket too aggressively in g1 — left myself dead to topdeck Wasteland chains.
AvoidR3 · Doomsday
Study the Initiative race math: when to commit to Marit Lage vs holding for Maze of Ith.
BuildR6 · ANT (Ad Nauseam Tendrils)
Card Cabin Legacy· 13 Jan 26· Dimir TempoView event →
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR3 · Delver (Grixis)
Build a clearer mulligan rule for the Lands matchup — when does a slow hand beat a fast no-disruption hand?
BuildR4 · Doomsday
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR5 · 8-Cast
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR6 · Lands
Sunday Legacy Challenge· 10 Jan 26· Dimir TempoView event →
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR1 · Bant Control
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR2 · Delver (Grixis)
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR3 · Death & Taxes
Build a clearer mulligan rule for the Lands matchup — when does a slow hand beat a fast no-disruption hand?
BuildR7 · Initiative / White Stompy
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR8 · Other / Unknown
Thursday Legacy· 8 Jan 26· LandsView event →
Mulled to 5 vs Reanimator with Endurance + Force — held the line g3 from a tough start.
ContinueR2 · Painter
Map out the Show & Tell matchup turn by turn — when does the Karakas plan beat the Endurance plan?
BuildR4 · Bant Control
Mulled to 5 with no Loam vs combo. Should have shipped a 6 with one piece of disruption.
AvoidR5 · Reanimator
Held Endurance for the second Reanimate trigger — let the first one resolve to bait.
ContinueR6 · Delver (RUG / Temur)
Tuesday Night Legacy· 6 Jan 26· Dimir TempoView event →
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR1 · Initiative / White Stompy
Practice the Sneak & Show matchup with the Force/Daze + clock plan — too many losses to Sneak Attack.
BuildR3 · Lands
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR5 · Eldrazi & Taxes
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR6 · Delver (Grixis)
Legacy Classic Munich· 3 Jan 26· Dimir TempoView event →
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR4 · Stoneblade
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR5 · Bant Control
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR6 · Death & Taxes
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR7 · Death & Taxes
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR8 · Eldrazi & Taxes
Hidden Crown Legacy· 1 Jan 26· LandsView event →
Cracked a fetch into Tropical Island vs Wasteland deck — should have grabbed the basic.
AvoidR1 · Delver (Grixis)
Watch Lands mirror replays — the matchup feels like a coin flip but should be skill-based.
BuildR3 · Reanimator
Recognized the Initiative player's go-wide plan and tutored Maze early instead of Bojuka.
ContinueR4 · Painter
Need to learn the Eldrazi matchup: Glacial Chasm great, but Wasteland chains less effective.
BuildR6 · Burn
Local Legacy League· 30 Dec 25· Dimir TempoView event →
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR1 · Death & Taxes
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR2 · Initiative / White Stompy
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR3 · Sultai / BUG Midrange
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR4 · Painter
Legacy Classic Stuttgart· 27 Dec 25· Dimir TempoView event →
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR1 · Death & Taxes
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR2 · Initiative / White Stompy
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR6 · Death & Taxes
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR7 · Initiative / White Stompy
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR8 · Lands
Eternal Cellar Legacy· 25 Dec 25· LandsView event →
Need to learn the Eldrazi matchup: Glacial Chasm great, but Wasteland chains less effective.
BuildR3 · Delver (Grixis)
Searched for Dark Depths with Crop Rotation, but had no removal for their Karakas. Should have searched for Bojuka.
AvoidR4 · Initiative / White Stompy
Forgot Glacial Chasm's cumulative upkeep cost in a long game — lost the race by one turn.
AvoidR5 · Reanimator
Mulled to 5 vs Reanimator with Endurance + Force — held the line g3 from a tough start.
ContinueR6 · Painter
Card Cabin Legacy· 23 Dec 25· Dimir TempoView event →
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR1 · ANT (Ad Nauseam Tendrils)
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR2 · Reanimator
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR4 · Delver (RUG / Temur)
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR5 · Delver (RUG / Temur)
Legacy Open Hamburg· 20 Dec 25· Dimir TempoView event →
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR2 · Delver (RUG / Temur)
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR5 · Reanimator
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR6 · Painter
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR7 · Eldrazi & Taxes
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR8 · Dredge
Thursday Legacy· 18 Dec 25· LandsView event →
Better understanding of when Punishing Fire is dead — vs Initiative? vs Painter? Need a clearer rule.
BuildR1 · ANT (Ad Nauseam Tendrils)
Sequenced Wasteland on their fetch trigger to deny the second basic — they never recovered.
ContinueR3 · Stoneblade
Activated Karakas on a Griselbrand they'd already triggered. Trigger first, bounce second.
AvoidR5 · Miracles
Need to learn the Eldrazi matchup: Glacial Chasm great, but Wasteland chains less effective.
BuildR6 · Eldrazi & Taxes
Tuesday Night Legacy· 16 Dec 25· Dimir TempoView event →
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR1 · Delver (RUG / Temur)
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR4 · Eldrazi
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR5 · Doomsday
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR6 · Sneak & Show
Legacy Open Berlin· 13 Dec 25· Dimir TempoView event →
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR2 · Sneak & Show
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR3 · Death & Taxes
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR5 · Reanimator
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR7 · ANT (Ad Nauseam Tendrils)
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR8 · TES (The EPIC Storm)
Hidden Crown Legacy· 11 Dec 25· LandsView event →
Study the Initiative race math: when to commit to Marit Lage vs holding for Maze of Ith.
BuildR1 · Sultai / BUG Midrange
Recognized the Initiative player's go-wide plan and tutored Maze early instead of Bojuka.
ContinueR2 · Initiative / White Stompy
Mulled to 5 with no Loam vs combo. Should have shipped a 6 with one piece of disruption.
AvoidR5 · Death & Taxes
Mulled to 5 vs Reanimator with Endurance + Force — held the line g3 from a tough start.
ContinueR6 · Lands
Local Legacy League· 9 Dec 25· Dimir TempoView event →
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR3 · Delver (RUG / Temur)
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR4 · Dimir Tempo
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR5 · Lands
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR6 · Painter
EW Qualifier Zurich· 6 Dec 25· Dimir TempoView event →
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR2 · Initiative / White Stompy
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR4 · Reanimator
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR6 · Initiative / White Stompy
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR7 · Depths (Dark Depths combo)
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR8 · TES (The EPIC Storm)
Eternal Cellar Legacy· 4 Dec 25· LandsView event →
Cracked a fetch into Tropical Island vs Wasteland deck — should have grabbed the basic.
AvoidR2 · Lands
Better understanding of when Punishing Fire is dead — vs Initiative? vs Painter? Need a clearer rule.
BuildR3 · Doomsday
Recognized the Initiative player's go-wide plan and tutored Maze early instead of Bojuka.
ContinueR4 · Eldrazi
Build mulligan heuristics for combo matchups: what's the floor of a keepable hand vs ANT?
BuildR6 · Doomsday
Card Cabin Legacy· 2 Dec 25· Dimir TempoView event →
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR1 · Death & Taxes
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR2 · ANT (Ad Nauseam Tendrils)
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR3 · Reanimator
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR5 · Reanimator
EW Qualifier FRA· 29 Nov 25· Dimir TempoView event →
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR1 · Delver (RUG / Temur)
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR3 · Death & Taxes
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR6 · Painter
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR7 · Painter
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR8 · Lands
Thursday Legacy· 27 Nov 25· LandsView event →
Mulled to 5 with no Loam vs combo. Should have shipped a 6 with one piece of disruption.
AvoidR1 · Death & Taxes
Punishing Fire + Grove of the Burnwillows engine cleaned up their entire creature board.
ContinueR3 · Initiative / White Stompy
Crop Rotation in response to Surgical kept the Bojuka Bog active — saved the matchup.
ContinueR5 · Other / Unknown
Practice the Reanimator matchup more — game 1 feels lost the moment they have Entomb on turn 1.
BuildR6 · Delver (RUG / Temur)
Tuesday Night Legacy· 25 Nov 25· Dimir TempoView event →
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR1 · Lands
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR2 · Painter
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR4 · Delver (RUG / Temur)
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR6 · Initiative / White Stompy
MKM Series Legacy Frankfurt· 22 Nov 25· Dimir TempoView event →
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR2 · Reanimator
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR4 · Death & Taxes
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR5 · Initiative / White Stompy
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR6 · Sultai / BUG Midrange
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR7 · Delver (Grixis)
Hidden Crown Legacy· 20 Nov 25· LandsView event →
Made Marit Lage with no Glacial Chasm and no follow-up protection — got blown out by Swords.
AvoidR1 · Initiative / White Stompy
Sequenced Wasteland on their fetch trigger to deny the second basic — they never recovered.
ContinueR2 · Sultai / BUG Midrange
Punishing Fire + Grove of the Burnwillows engine cleaned up their entire creature board.
ContinueR4 · Delver (Grixis)
Practice the Reanimator matchup more — game 1 feels lost the moment they have Entomb on turn 1.
BuildR5 · Eldrazi
Local Legacy League· 18 Nov 25· Dimir TempoView event →
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR1 · Stoneblade
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR3 · Delver (RUG / Temur)
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR4 · Initiative / White Stompy
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR5 · Miracles
Bazaar of Moxen Open· 15 Nov 25· Dimir TempoView event →
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR2 · Eldrazi
Build a clearer mulligan rule for the Lands matchup — when does a slow hand beat a fast no-disruption hand?
BuildR3 · Delver (Grixis)
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR4 · Death & Taxes
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR5 · Depths (Dark Depths combo)
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR6 · Doomsday
Eternal Cellar Legacy· 13 Nov 25· LandsView event →
Cracked a fetch into Tropical Island vs Wasteland deck — should have grabbed the basic.
AvoidR1 · Initiative / White Stompy
Recognized the Initiative player's go-wide plan and tutored Maze early instead of Bojuka.
ContinueR2 · Dimir Tempo
Need a tighter sideboard plan vs Doomsday — going on autopilot with Endurance + Force isn't enough.
BuildR5 · Dimir Tempo
Used Punishing Fire on a 2/2 instead of holding for the real threat — ran out of Fires later.
AvoidR6 · Other / Unknown
Card Cabin Legacy· 11 Nov 25· Dimir TempoView event →
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR2 · Reanimator
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR4 · Delver (RUG / Temur)
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR5 · Sneak & Show
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR6 · Reanimator
Legacy League Cologne· 8 Nov 25· Dimir TempoView event →
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR2 · ANT (Ad Nauseam Tendrils)
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR3 · Lands
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR4 · Sneak & Show
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR5 · Delver (Grixis)
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR7 · Doomsday
Thursday Legacy· 6 Nov 25· LandsView event →
Sequenced Wasteland on their fetch trigger to deny the second basic — they never recovered.
ContinueR1 · Delver (Grixis)
Held Endurance for the second Reanimate trigger — let the first one resolve to bait.
ContinueR3 · Death & Taxes
Used Punishing Fire on a 2/2 instead of holding for the real threat — ran out of Fires later.
AvoidR4 · Death & Taxes
Better understanding of when Punishing Fire is dead — vs Initiative? vs Painter? Need a clearer rule.
BuildR6 · 8-Cast
Tuesday Night Legacy· 4 Nov 25· Dimir TempoView event →
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR1 · Delver (RUG / Temur)
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR3 · Delver (Grixis)
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR4 · 8-Cast
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR6 · Initiative / White Stompy