Reflections
Continue
- •Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.· R4 · Painter Grindstone
- •Correctly identified they were on Initiative and prioritized fast clock over disruption.· R6 · Reanimator
Build
- •Map out which threats to keep vs which to cut against go-wide creature decks.· R3 · Mono-White Initiative
Avoid
- •Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.· R1 · Delver (RUG / Temur)