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Patterns · last 5 events

Avoid
Mistakes and patterns to stop repeating
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
Continue
Plays and decisions that are working
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
Recognized when to stop fighting counter wars and just let the threat resolve.
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
Applied early clock with threat + counter backup — opponent never stabilized.
Build
Skills and areas to actively develop
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.

All reflections · 495 entries

MTGO Legacy League· 1 May 26· UB ReanimatorView event →
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR1 · Delver (RUG / Temur)
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR2 · Burn
Eternal Cellar Legacy· 30 Apr 26· UB ReanimatorView event →
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR1 · Eldrazi & Taxes
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR4 · Mono-White Initiative
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR5 · Mono-White Initiative
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR6 · Reanimator
MTGO Legacy League· 29 Apr 26· Boros OcelotView event →
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR1 · Mono-White Initiative
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR2 · Lands
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR3 · Painter Grindstone
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR5 · 8-Cast
Card Cabin Legacy· 28 Apr 26· UB ReanimatorView event →
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR2 · Reanimator
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR3 · 8-Cast
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR4 · Mono-White Initiative
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR5 · Sneak and Show
MTGO Legacy League· 26 Apr 26· Dimir TempoView event →
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR1 · Grixis Tempo
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR2 · Dimir Tempo
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR3 · Burn
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR4 · Eldrazi Stompy
Legacy League Cologne· 25 Apr 26· Dimir TempoView event →
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR1 · Death & Taxes
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR4 · Sultai / BUG Midrange
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR6 · Dimir Tempo
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR7 · Eldrazi Stompy
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR8 · Dredge
MTGO Legacy League· 24 Apr 26· Dimir TempoView event →
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR1 · Mono-White Initiative
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR2 · Death & Taxes
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR3 · 8-Cast
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR4 · Eldrazi & Taxes
Thursday Legacy· 23 Apr 26· Death & TaxesView event →
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR1 · Delver (RUG / Temur)
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR3 · Doomsday
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR4 · Burn
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR5 · Reanimator
MTGO Legacy League· 22 Apr 26· UB ReanimatorView event →
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR1 · ANT
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR2 · Painter Grindstone
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR4 · Sneak and Show
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR5 · Death & Taxes
Tuesday Night Legacy· 21 Apr 26· Dimir TempoView event →
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR1 · Stoneblade
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR2 · Death & Taxes
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR3 · Mono-White Initiative
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR4 · Painter Grindstone
MTGO Legacy League· 19 Apr 26· Dimir TempoView event →
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR1 · Sultai / BUG Midrange
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR3 · Depths (Dark Depths combo)
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR4 · Reanimator
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR5 · Sultai / BUG Midrange
Eternal Masters League· 18 Apr 26· Dimir TempoView event →
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR3 · Doomsday
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR4 · Reanimator
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR6 · Reanimator
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR7 · Lands
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR8 · Lands
MTGO Legacy League· 17 Apr 26· Death & TaxesView event →
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR1 · The EPIC Storm
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR3 · Mono-White Initiative
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR4 · Burn
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR5 · Painter Grindstone
Hidden Crown Legacy· 16 Apr 26· UB ReanimatorView event →
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR1 · Grixis Tempo
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR2 · 8-Cast
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR5 · Mono-White Initiative
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR6 · Painter Grindstone
MTGO Legacy League· 15 Apr 26· BeansView event →
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR1 · Reanimator
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR2 · Doomsday
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR3 · Painter Grindstone
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR5 · Grixis Tempo
Local Legacy League· 14 Apr 26· LandsView event →
Boarded out two Endurances vs Sneak & Show — they brought Show and Tell with Emrakul instead. Punished.
AvoidR3 · 8-Cast
Held Sphere of Resistance through the Force window — they tapped out, I resolved, they couldn't combo.
ContinueR4 · ANT
Map out the Show & Tell matchup turn by turn — when does the Karakas plan beat the Endurance plan?
BuildR5 · Sneak and Show
Cycled Tranquil Thicket too aggressively in g1 — left myself dead to topdeck Wasteland chains.
AvoidR6 · Grixis Tempo
MTGO Legacy League· 12 Apr 26· Dimir TempoView event →
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR1 · Other / Unknown
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR2 · Death & Taxes
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR4 · Delver (RUG / Temur)
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR5 · Burn
Grand Trial Legacy· 11 Apr 26· LandsView event →
Activated Karakas on a Griselbrand they'd already triggered. Trigger first, bounce second.
AvoidR3 · Sneak and Show
Made Marit Lage with no Glacial Chasm and no follow-up protection — got blown out by Swords.
AvoidR5 · 8-Cast
Tutored for Bojuka Bog when the Reanimator player still had Entomb in hand — wrong order of operations.
AvoidR6 · Painter Grindstone
Mulled to 5 vs Reanimator with Endurance + Force — held the line g3 from a tough start.
ContinueR7 · Burn
Need a tighter sideboard plan vs Doomsday — going on autopilot with Endurance + Force isn't enough.
BuildR8 · Eldrazi Stompy
MTGO Legacy League· 10 Apr 26· Boros OcelotView event →
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR1 · Death & Taxes
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR2 · Sultai / BUG Midrange
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR3 · Reanimator
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR5 · Mono-White Initiative
Eternal Cellar Legacy· 9 Apr 26· Boros OcelotView event →
Practice the Sneak & Show matchup with the Force/Daze + clock plan — too many losses to Sneak Attack.
BuildR2 · Painter Grindstone
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR4 · Burn
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR5 · Reanimator
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR6 · ANT
MTGO Legacy League· 8 Apr 26· Death & TaxesView event →
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR2 · 8-Cast
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR3 · Sultai / BUG Midrange
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR4 · Eldrazi & Taxes
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR5 · Reanimator
Card Cabin Legacy· 7 Apr 26· UB ReanimatorView event →
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR1 · Eldrazi Stompy
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR2 · Burn
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR5 · Dredge
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR6 · Grixis Tempo
MTGO Legacy League· 5 Apr 26· UB ReanimatorView event →
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR1 · Reanimator
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR3 · Miracles
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR4 · Other / Unknown
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR5 · Mono-White Initiative
Sunday Legacy Challenge· 4 Apr 26· UB ReanimatorView event →
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR2 · Death & Taxes
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR3 · Mono-White Initiative
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR4 · Reanimator
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR6 · Burn
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR8 · Reanimator
MTGO Legacy League· 3 Apr 26· UB ReanimatorView event →
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR1 · Reanimator
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR2 · Miracles
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR3 · Sneak and Show
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR4 · Grixis Tempo
Thursday Legacy· 2 Apr 26· Death & TaxesView event →
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR2 · Mono-White Initiative
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR3 · Miracles
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR4 · Reanimator
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR6 · Death & Taxes
MTGO Legacy League· 1 Apr 26· Death & TaxesView event →
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR1 · Death & Taxes
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR2 · Doomsday
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR3 · Doomsday
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR4 · Grixis Tempo
Tuesday Night Legacy· 31 Mar 26· UB ReanimatorView event →
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR1 · 8-Cast
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR3 · Mono-White Initiative
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR5 · Painter Grindstone
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR6 · Doomsday
MTGO Legacy League· 29 Mar 26· LandsView event →
Held Sphere of Resistance through the Force window — they tapped out, I resolved, they couldn't combo.
ContinueR1 · Mono-White Initiative
Cycled Tranquil Thicket too aggressively in g1 — left myself dead to topdeck Wasteland chains.
AvoidR2 · Mono-White Initiative
Sided in the third Endurance vs Lands mirror — graveyard interaction won me the long game.
ContinueR3 · ANT
Watch Lands mirror replays — the matchup feels like a coin flip but should be skill-based.
BuildR4 · Dimir Tempo
Legacy Classic Munich· 28 Mar 26· LandsView event →
Crop Rotation in response to Surgical kept the Bojuka Bog active — saved the matchup.
ContinueR1 · Reanimator
Tutored for Bojuka Bog when the Reanimator player still had Entomb in hand — wrong order of operations.
AvoidR3 · Doomsday
Need a tighter sideboard plan vs Doomsday — going on autopilot with Endurance + Force isn't enough.
BuildR5 · Sultai / BUG Midrange
Forgot Glacial Chasm's cumulative upkeep cost in a long game — lost the race by one turn.
AvoidR6 · Sultai / BUG Midrange
Used Wasteland on their second Underground Sea, not the first — denied the double-blue turn.
ContinueR8 · Mono-White Initiative
MTGO Legacy League· 27 Mar 26· Dimir TempoView event →
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR1 · Dredge
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR2 · Grixis Tempo
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR4 · Grixis Tempo
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR5 · Reanimator
Hidden Crown Legacy· 26 Mar 26· Dimir TempoView event →
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR1 · Burn
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR3 · Reanimator
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR5 · Sultai / BUG Midrange
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR6 · ANT
MTGO Legacy League· 25 Mar 26· LandsView event →
Cracked a fetch into Tropical Island vs Wasteland deck — should have grabbed the basic.
AvoidR1 · Delver (RUG / Temur)
Practice tutoring sequencing with Crop Rotation — too many missed triggers in heated games.
BuildR2 · Mono-White Initiative
Build a mental library of which lands to fetch first vs each archetype — not just generic 'Tropical first'.
BuildR4 · Reanimator
Set up Marit Lage with Glacial Chasm AND Bojuka active — locked the matchup post-board.
ContinueR5 · 8-Cast
Local Legacy League· 24 Mar 26· Dimir TempoView event →
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR1 · Painter Grindstone
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR2 · Other / Unknown
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR3 · Delver (RUG / Temur)
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR6 · Doomsday
MTGO Legacy League· 22 Mar 26· LandsView event →
Sided in the third Endurance vs Lands mirror — graveyard interaction won me the long game.
ContinueR1 · Delver (RUG / Temur)
Made Marit Lage with no Glacial Chasm and no follow-up protection — got blown out by Swords.
AvoidR2 · Reanimator
Build mulligan heuristics for combo matchups: what's the floor of a keepable hand vs ANT?
BuildR3 · Mono-White Initiative
Held Sphere of Resistance through the Force window — they tapped out, I resolved, they couldn't combo.
ContinueR5 · Doomsday
Legacy Classic Stuttgart· 21 Mar 26· UB ReanimatorView event →
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR4 · Lands
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR5 · ANT
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR6 · Death & Taxes
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR7 · Doomsday
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR8 · Sultai / BUG Midrange
MTGO Legacy League· 20 Mar 26· UB ReanimatorView event →
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR1 · Delver (RUG / Temur)
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR2 · Dimir Tempo
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR3 · Dimir Tempo
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR4 · Burn
Eternal Cellar Legacy· 19 Mar 26· Dimir TempoView event →
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR1 · Lands
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR3 · Burn
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR4 · Eldrazi Stompy
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR5 · Mono-White Initiative
MTGO Legacy League· 18 Mar 26· Dimir TempoView event →
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR1 · The EPIC Storm
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR2 · Sneak and Show
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR3 · Doomsday
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR5 · Doomsday
Card Cabin Legacy· 17 Mar 26· UB ReanimatorView event →
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR1 · Burn
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR2 · Painter Grindstone
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR3 · Eldrazi Stompy
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR5 · The EPIC Storm
MTGO Legacy League· 15 Mar 26· UB ReanimatorView event →
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR2 · Doomsday
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR3 · Lands
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR4 · Death & Taxes
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR5 · Dimir Tempo
Legacy Open Hamburg· 14 Mar 26· Dimir TempoView event →
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR2 · ANT
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR3 · Other / Unknown
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR5 · Doomsday
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR6 · Bant Control
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR8 · Eldrazi Stompy
MTGO Legacy League· 13 Mar 26· Dimir TempoView event →
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR1 · Reanimator
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR2 · ANT
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR4 · Doomsday
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR5 · Dredge
Thursday Legacy· 12 Mar 26· UB ReanimatorView event →
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR1 · Miracles
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR2 · 8-Cast
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR4 · Death & Taxes
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR5 · Stoneblade
MTGO Legacy League· 11 Mar 26· LandsView event →
Played Maze of Ith on the wrong attacker — let the X/4 trample through next turn.
AvoidR1 · Painter Grindstone
Identified the Painter player's exact win condition turn and timed Karakas correctly.
ContinueR3 · Stoneblade
Need to learn the Eldrazi matchup: Glacial Chasm great, but Wasteland chains less effective.
BuildR4 · Doomsday
Watch Lands mirror replays — the matchup feels like a coin flip but should be skill-based.
BuildR5 · Sultai / BUG Midrange
Tuesday Night Legacy· 10 Mar 26· UB ReanimatorView event →
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR1 · Reanimator
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR2 · Painter Grindstone
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR5 · Lands
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR6 · Lands
MTGO Legacy League· 8 Mar 26· BeansView event →
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR1 · Delver (RUG / Temur)
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR3 · Sneak and Show
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR4 · Mono-White Initiative
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR5 · Reanimator
Legacy Open Berlin· 7 Mar 26· Dimir TempoView event →
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR2 · ANT
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR3 · Mono-White Initiative
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR4 · The EPIC Storm
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR5 · Lands
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR6 · Depths (Dark Depths combo)
MTGO Legacy League· 6 Mar 26· Dimir TempoView event →
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR1 · Grixis Tempo
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR2 · Reanimator
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR4 · Delver (RUG / Temur)
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR5 · Lands
Hidden Crown Legacy· 5 Mar 26· Dimir TempoView event →
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR1 · Eldrazi & Taxes
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR2 · Grixis Tempo
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR3 · Dimir Tempo
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR6 · Delver (RUG / Temur)
MTGO Legacy League· 4 Mar 26· Dimir TempoView event →
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR2 · Painter Grindstone
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR3 · Sultai / BUG Midrange
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR4 · Miracles
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR5 · Sneak and Show
Local Legacy League· 3 Mar 26· UB ReanimatorView event →
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR1 · Delver (RUG / Temur)
Practice the Sneak & Show matchup with the Force/Daze + clock plan — too many losses to Sneak Attack.
BuildR2 · Doomsday
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR4 · Grixis Tempo
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR6 · Reanimator
MTGO Legacy League· 1 Mar 26· UB ReanimatorView event →
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR1 · 8-Cast
Practice the Sneak & Show matchup with the Force/Daze + clock plan — too many losses to Sneak Attack.
BuildR2 · Miracles
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR4 · Mono-White Initiative
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR5 · Reanimator
EW Qualifier Zurich· 28 Feb 26· LandsView event →
Build a mental library of which lands to fetch first vs each archetype — not just generic 'Tropical first'.
BuildR2 · Dimir Tempo
Build mulligan heuristics for combo matchups: what's the floor of a keepable hand vs ANT?
BuildR3 · Grixis Tempo
Practice tutoring sequencing with Crop Rotation — too many missed triggers in heated games.
BuildR4 · Reanimator
Glacial Chasm into Maze of Ith into Loam recursion — locked them out completely g3.
ContinueR6 · Miracles
Dropped Mox Diamond pitching a basic Forest — needed the basic two turns later vs Wasteland.
AvoidR7 · Burn
MTGO Legacy League· 27 Feb 26· Dimir TempoView event →
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR2 · Grixis Tempo
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR3 · Burn
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR4 · Delver (RUG / Temur)
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR5 · ANT
Eternal Cellar Legacy· 26 Feb 26· UB ReanimatorView event →
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR2 · Death & Taxes
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR3 · Grixis Tempo
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR5 · Painter Grindstone
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR6 · Delver (RUG / Temur)
MTGO Legacy League· 25 Feb 26· Dimir TempoView event →
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR1 · The EPIC Storm
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR2 · Dimir Tempo
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR4 · Mono-White Initiative
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR5 · Death & Taxes
Card Cabin Legacy· 24 Feb 26· UB ReanimatorView event →
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR1 · Painter Grindstone
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR2 · Death & Taxes
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR3 · Burn
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR4 · Miracles
MTGO Legacy League· 22 Feb 26· Dimir TempoView event →
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR1 · Burn
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR2 · Mono-White Initiative
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR3 · Other / Unknown
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR5 · Miracles
EW Qualifier FRA· 21 Feb 26· UB ReanimatorView event →
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR1 · Death & Taxes
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR2 · Mono-White Initiative
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR3 · Lands
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR4 · Other / Unknown
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR5 · Burn
MTGO Legacy League· 20 Feb 26· LandsView event →
Used Punishing Fire on a 2/2 instead of holding for the real threat — ran out of Fires later.
AvoidR1 · The EPIC Storm
Forgot Glacial Chasm's cumulative upkeep cost in a long game — lost the race by one turn.
AvoidR2 · Grixis Tempo
Sideboard slots are tight — should I keep the third Bojuka Bog for the meta, or cut for Pithing Needle?
BuildR4 · Sultai / BUG Midrange
Crop Rotation in response to Surgical kept the Bojuka Bog active — saved the matchup.
ContinueR5 · Grixis Tempo
Thursday Legacy· 19 Feb 26· LandsView event →
Set up Marit Lage with Glacial Chasm AND Bojuka active — locked the matchup post-board.
ContinueR1 · Reanimator
Sequenced Wasteland on their fetch trigger to deny the second basic — they never recovered.
ContinueR3 · Sultai / BUG Midrange
Activated Karakas on a Griselbrand they'd already triggered. Trigger first, bounce second.
AvoidR4 · Lands
Reconsider Pithing Needle vs Karakas in the sideboard — what does each catch that the other doesn't?
BuildR6 · Grixis Tempo
MTGO Legacy League· 18 Feb 26· Dimir TempoView event →
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR1 · 8-Cast
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR2 · Death & Taxes
Practice the Sneak & Show matchup with the Force/Daze + clock plan — too many losses to Sneak Attack.
BuildR3 · Grixis Tempo
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR4 · Painter Grindstone
Tuesday Night Legacy· 17 Feb 26· BeansView event →
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR2 · Reanimator
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR3 · Grixis Tempo
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR4 · Other / Unknown
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR6 · Grixis Tempo
MTGO Legacy League· 15 Feb 26· Boros OcelotView event →
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR1 · Mono-White Initiative
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR2 · Grixis Tempo
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR3 · Dredge
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR5 · Lands
MKM Series Legacy Frankfurt· 14 Feb 26· UB ReanimatorView event →
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR1 · Dimir Tempo
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR2 · Mono-White Initiative
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR4 · 8-Cast
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR5 · Grixis Tempo
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR6 · Delver (RUG / Temur)
MTGO Legacy League· 13 Feb 26· Dimir TempoView event →
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR1 · Mono-White Initiative
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR2 · Lands
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR4 · Depths (Dark Depths combo)
Build a clearer mulligan rule for the Lands matchup — when does a slow hand beat a fast no-disruption hand?
BuildR5 · 8-Cast
Hidden Crown Legacy· 12 Feb 26· Dimir TempoView event →
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR1 · ANT
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR2 · Doomsday
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR4 · Reanimator
Build a clearer mulligan rule for the Lands matchup — when does a slow hand beat a fast no-disruption hand?
BuildR5 · Mono-White Initiative
MTGO Legacy League· 11 Feb 26· Boros OcelotView event →
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR1 · Mono-White Initiative
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR2 · Painter Grindstone
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR4 · Death & Taxes
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR5 · Miracles
Local Legacy League· 10 Feb 26· LandsView event →
Used Punishing Fire on a 2/2 instead of holding for the real threat — ran out of Fires later.
AvoidR1 · Burn
Map out the Show & Tell matchup turn by turn — when does the Karakas plan beat the Endurance plan?
BuildR2 · Lands
Need to learn the Eldrazi matchup: Glacial Chasm great, but Wasteland chains less effective.
BuildR4 · Reanimator
Recognized the Initiative player's go-wide plan and tutored Maze early instead of Bojuka.
ContinueR5 · Eldrazi Stompy
MTGO Legacy League· 8 Feb 26· UB ReanimatorView event →
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR1 · Delver (RUG / Temur)
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR3 · The EPIC Storm
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR4 · Sneak and Show
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR5 · Mono-White Initiative
Bazaar of Moxen Open· 7 Feb 26· Dimir TempoView event →
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR3 · Reanimator
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR5 · Dimir Tempo
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR6 · ANT
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR7 · Doomsday
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR8 · 8-Cast
MTGO Legacy League· 6 Feb 26· Dimir TempoView event →
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR1 · Delver (RUG / Temur)
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR2 · Reanimator
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR4 · Depths (Dark Depths combo)
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR5 · Dimir Tempo
Eternal Cellar Legacy· 5 Feb 26· UB ReanimatorView event →
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR1 · Eldrazi & Taxes
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR2 · Death & Taxes
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR5 · Other / Unknown
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR6 · Reanimator
MTGO Legacy League· 4 Feb 26· LandsView event →
Better understanding of when Punishing Fire is dead — vs Initiative? vs Painter? Need a clearer rule.
BuildR1 · Eldrazi Stompy
Used Punishing Fire on a 2/2 instead of holding for the real threat — ran out of Fires later.
AvoidR2 · Grixis Tempo
Boarded out two Endurances vs Sneak & Show — they brought Show and Tell with Emrakul instead. Punished.
AvoidR3 · Grixis Tempo
Punishing Fire + Grove of the Burnwillows engine cleaned up their entire creature board.
ContinueR5 · Delver (RUG / Temur)
Card Cabin Legacy· 3 Feb 26· UB ReanimatorView event →
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR2 · Death & Taxes
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR3 · Mono-White Initiative
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR4 · Mono-White Initiative
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR5 · Doomsday
MTGO Legacy League· 1 Feb 26· LandsView event →
Activated Karakas on a Griselbrand they'd already triggered. Trigger first, bounce second.
AvoidR1 · Mono-White Initiative
Crop Rotation in response to Surgical kept the Bojuka Bog active — saved the matchup.
ContinueR2 · Eldrazi & Taxes
Map out the Show & Tell matchup turn by turn — when does the Karakas plan beat the Endurance plan?
BuildR3 · Mono-White Initiative
Mulled to 5 with no Loam vs combo. Should have shipped a 6 with one piece of disruption.
AvoidR4 · Reanimator
Legacy League Cologne· 31 Jan 26· LandsView event →
Used Punishing Fire on a 2/2 instead of holding for the real threat — ran out of Fires later.
AvoidR2 · Dimir Tempo
Mulled to 5 vs Reanimator with Endurance + Force — held the line g3 from a tough start.
ContinueR5 · Eldrazi Stompy
Set up Marit Lage with Glacial Chasm AND Bojuka active — locked the matchup post-board.
ContinueR6 · Mono-White Initiative
Practice the Reanimator matchup more — game 1 feels lost the moment they have Entomb on turn 1.
BuildR7 · Burn
Build a mental library of which lands to fetch first vs each archetype — not just generic 'Tropical first'.
BuildR8 · Dimir Tempo
MTGO Legacy League· 30 Jan 26· Dimir TempoView event →
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR2 · Eldrazi & Taxes
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR3 · Delver (RUG / Temur)
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR4 · Dimir Tempo
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR5 · Reanimator
Thursday Legacy· 29 Jan 26· Dimir TempoView event →
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR3 · Reanimator
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR4 · Reanimator
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR5 · Lands
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR6 · Miracles
MTGO Legacy League· 28 Jan 26· LandsView event →
Sideboard slots are tight — should I keep the third Bojuka Bog for the meta, or cut for Pithing Needle?
BuildR2 · ANT
Identified the Painter player's exact win condition turn and timed Karakas correctly.
ContinueR3 · The EPIC Storm
Tutored for Bojuka Bog when the Reanimator player still had Entomb in hand — wrong order of operations.
AvoidR4 · 8-Cast
Practice the Reanimator matchup more — game 1 feels lost the moment they have Entomb on turn 1.
BuildR5 · Death & Taxes
Tuesday Night Legacy· 27 Jan 26· UB ReanimatorView event →
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR1 · Bant Control
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR2 · Death & Taxes
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR4 · Miracles
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR6 · Delver (RUG / Temur)
Eternal Masters League· 24 Jan 26· Dimir TempoView event →
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR2 · Sultai / BUG Midrange
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR3 · Lands
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR4 · Grixis Tempo
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR7 · Dimir Tempo
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR8 · Delver (RUG / Temur)
Hidden Crown Legacy· 22 Jan 26· Dimir TempoView event →
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR2 · Other / Unknown
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR3 · Painter Grindstone
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR4 · Death & Taxes
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR5 · Death & Taxes
Local Legacy League· 20 Jan 26· UB ReanimatorView event →
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR2 · Sneak and Show
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR3 · Lands
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR5 · Burn
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR6 · Grixis Tempo
Grand Trial Legacy· 17 Jan 26· Dimir TempoView event →
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR1 · Mono-White Initiative
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR2 · Other / Unknown
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR4 · Miracles
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR6 · Sultai / BUG Midrange
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR8 · Lands
Eternal Cellar Legacy· 15 Jan 26· LandsView event →
Punishing Fire + Grove of the Burnwillows engine cleaned up their entire creature board.
ContinueR2 · Eldrazi & Taxes
Crop Rotation in response to Surgical kept the Bojuka Bog active — saved the matchup.
ContinueR3 · Grixis Tempo
Used Punishing Fire on a 2/2 instead of holding for the real threat — ran out of Fires later.
AvoidR5 · Sultai / BUG Midrange
Sideboard slots are tight — should I keep the third Bojuka Bog for the meta, or cut for Pithing Needle?
BuildR6 · Painter Grindstone
Card Cabin Legacy· 13 Jan 26· Boros OcelotView event →
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR1 · Reanimator
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR2 · Mono-White Initiative
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR4 · Reanimator
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR6 · Death & Taxes
Sunday Legacy Challenge· 10 Jan 26· UB ReanimatorView event →
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR1 · Lands
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR3 · Doomsday
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR4 · Death & Taxes
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR6 · Death & Taxes
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR7 · 8-Cast
Thursday Legacy· 8 Jan 26· Dimir TempoView event →
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR2 · Dimir Tempo
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR4 · ANT
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR5 · 8-Cast
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR6 · Reanimator
Tuesday Night Legacy· 6 Jan 26· UB ReanimatorView event →
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR2 · The EPIC Storm
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR3 · Grixis Tempo
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR4 · Lands
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR6 · Eldrazi Stompy
Legacy Classic Munich· 3 Jan 26· Dimir TempoView event →
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR2 · Eldrazi & Taxes
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR5 · Eldrazi & Taxes
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR6 · Other / Unknown
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR7 · Eldrazi Stompy
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR8 · Delver (RUG / Temur)
Hidden Crown Legacy· 1 Jan 26· LandsView event →
Crop Rotation in response to Surgical kept the Bojuka Bog active — saved the matchup.
ContinueR1 · Sneak and Show
Used Punishing Fire on a 2/2 instead of holding for the real threat — ran out of Fires later.
AvoidR3 · Doomsday
Boarded out two Endurances vs Sneak & Show — they brought Show and Tell with Emrakul instead. Punished.
AvoidR5 · Reanimator
Better understanding of when Punishing Fire is dead — vs Initiative? vs Painter? Need a clearer rule.
BuildR6 · Death & Taxes
Local Legacy League· 30 Dec 25· Death & TaxesView event →
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR2 · Eldrazi & Taxes
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR4 · Painter Grindstone
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR5 · Reanimator
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR6 · Painter Grindstone
Legacy Classic Stuttgart· 27 Dec 25· UB ReanimatorView event →
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR1 · Other / Unknown
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR5 · The EPIC Storm
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR6 · Delver (RUG / Temur)
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR7 · Lands
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR8 · Lands
Eternal Cellar Legacy· 25 Dec 25· UB ReanimatorView event →
Build a clearer mulligan rule for the Lands matchup — when does a slow hand beat a fast no-disruption hand?
BuildR1 · 8-Cast
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR2 · Painter Grindstone
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR4 · Lands
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR5 · The EPIC Storm
Card Cabin Legacy· 23 Dec 25· UB ReanimatorView event →
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR1 · Depths (Dark Depths combo)
Understand GY-hate sequencing vs Reanimator: Surgical before or after their Entomb?
BuildR2 · Lands
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR3 · Death & Taxes
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR6 · Eldrazi Stompy
Legacy Open Hamburg· 20 Dec 25· Dimir TempoView event →
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR1 · Death & Taxes
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR3 · Eldrazi & Taxes
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR5 · Sneak and Show
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR6 · Sneak and Show
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR7 · Delver (RUG / Temur)
Thursday Legacy· 18 Dec 25· Dimir TempoView event →
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR1 · Sneak and Show
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR3 · Grixis Tempo
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR5 · 8-Cast
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR6 · Mono-White Initiative
Tuesday Night Legacy· 16 Dec 25· Dimir TempoView event →
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR1 · Doomsday
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR3 · The EPIC Storm
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR5 · Painter Grindstone
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR6 · Grixis Tempo
Legacy Open Berlin· 13 Dec 25· Dimir TempoView event →
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR1 · Sneak and Show
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR2 · Death & Taxes
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR3 · Dimir Tempo
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR5 · Sneak and Show
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR7 · Stoneblade
Hidden Crown Legacy· 11 Dec 25· Dimir TempoView event →
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR1 · Delver (RUG / Temur)
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR3 · Mono-White Initiative
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR4 · Painter Grindstone
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR6 · Reanimator
Local Legacy League· 9 Dec 25· Dimir TempoView event →
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR2 · Mono-White Initiative
Over-sideboarded — cut Dazes trying to be proactive, lost tempo in g2 and g3.
AvoidR4 · Doomsday
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR5 · Eldrazi & Taxes
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR6 · Delver (RUG / Temur)
EW Qualifier Zurich· 6 Dec 25· Dimir TempoView event →
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR1 · 8-Cast
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR2 · Other / Unknown
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR3 · Death & Taxes
Sequenced Wasteland correctly to cut their second color before they could find a basic.
ContinueR5 · Reanimator
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR7 · Death & Taxes
Eternal Cellar Legacy· 4 Dec 25· Boros OcelotView event →
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR1 · Eldrazi Stompy
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR2 · Death & Taxes
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR4 · Delver (RUG / Temur)
Learn when a g3 mull to 5 beats a keepable 6 against fast combo.
BuildR5 · Mono-White Initiative
Card Cabin Legacy· 2 Dec 25· Dimir TempoView event →
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR1 · Other / Unknown
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR2 · Lands
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR4 · Delver (RUG / Temur)
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR5 · Painter Grindstone
EW Qualifier FRA· 29 Nov 25· Dimir TempoView event →
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR3 · Grixis Tempo
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR4 · Reanimator
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR6 · Miracles
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR7 · Dredge
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR8 · Depths (Dark Depths combo)
Thursday Legacy· 27 Nov 25· Dimir TempoView event →
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR1 · Doomsday
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR2 · Mono-White Initiative
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR3 · Mono-White Initiative
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR5 · Other / Unknown
Tuesday Night Legacy· 25 Nov 25· UB ReanimatorView event →
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR1 · Mono-White Initiative
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR4 · Reanimator
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR5 · Lands
Sideboard plan vs Lands feels improvised each time — build a fixed template and stick to it.
BuildR6 · Eldrazi Stompy
MKM Series Legacy Frankfurt· 22 Nov 25· Boros OcelotView event →
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR1 · Other / Unknown
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR2 · Stoneblade
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR4 · Delver (RUG / Temur)
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR6 · Doomsday
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR7 · Painter Grindstone
Hidden Crown Legacy· 20 Nov 25· Dimir TempoView event →
Fetched too aggressively vs Burn, took 4 from Price of Progress next turn.
AvoidR1 · Death & Taxes
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR3 · Doomsday
Build a clearer mulligan rule for the Lands matchup — when does a slow hand beat a fast no-disruption hand?
BuildR4 · 8-Cast
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR6 · Grixis Tempo
Local Legacy League· 18 Nov 25· UB ReanimatorView event →
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR2 · 8-Cast
Sided in Hydroblast vs Painter and held it for the Grindstone activation, not the Painter's Servant.
ContinueR4 · Delver (RUG / Temur)
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR5 · ANT
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR6 · Doomsday
Bazaar of Moxen Open· 15 Nov 25· Dimir TempoView event →
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR2 · Painter Grindstone
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR3 · 8-Cast
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR4 · Eldrazi & Taxes
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR6 · Doomsday
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR7 · Death & Taxes
Eternal Cellar Legacy· 13 Nov 25· Dimir TempoView event →
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR1 · Mono-White Initiative
Recognized when to stop fighting counter wars and just let the threat resolve.
ContinueR2 · Burn
Build a clearer mulligan rule for the Lands matchup — when does a slow hand beat a fast no-disruption hand?
BuildR4 · Doomsday
Didn't respect Daze window — tapped out turn 2 in the mirror and walked into it.
AvoidR6 · Reanimator
Card Cabin Legacy· 11 Nov 25· Dimir TempoView event →
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR1 · Grixis Tempo
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR3 · ANT
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR4 · Mono-White Initiative
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR6 · Death & Taxes
Legacy League Cologne· 8 Nov 25· Dimir TempoView event →
Played around Daze by waiting a turn and threatening two spells the same turn.
ContinueR1 · ANT
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR3 · Death & Taxes
Study Initiative gameplay — when to contest the dungeon vs race with Murktide.
BuildR4 · Reanimator
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR5 · Reanimator
Correctly identified they were on Initiative and prioritized fast clock over disruption.
ContinueR6 · Mono-White Initiative
Thursday Legacy· 6 Nov 25· LandsView event →
Sequenced Wasteland on their fetch trigger to deny the second basic — they never recovered.
ContinueR1 · Painter Grindstone
Played Maze of Ith on the wrong attacker — let the X/4 trample through next turn.
AvoidR3 · Reanimator
Punishing Fire + Grove of the Burnwillows engine cleaned up their entire creature board.
ContinueR5 · The EPIC Storm
Build mulligan heuristics for combo matchups: what's the floor of a keepable hand vs ANT?
BuildR6 · Death & Taxes
Tuesday Night Legacy· 4 Nov 25· Dimir TempoView event →
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR1 · Depths (Dark Depths combo)
Cast Ponder on their end step to set up a live Brainstorm — found exactly what I needed.
ContinueR2 · Grixis Tempo
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR3 · Burn
Build a tighter plan for the TES matchup — currently relying on hate draws rather than the gameplan.
BuildR5 · Grixis Tempo