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Patterns · last 5 events · Death & Taxes

Avoid
Mistakes and patterns to stop repeating
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
Continue
Plays and decisions that are working
Applied early clock with threat + counter backup — opponent never stabilized.
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
Build
Skills and areas to actively develop
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
Map out which threats to keep vs which to cut against go-wide creature decks.
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.

All reflections · 24 entries

Thursday Legacy· 23 Apr 26View event →
Applied early clock with threat + counter backup — opponent never stabilized.
ContinueR1 · Delver (RUG / Temur)
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR3 · Doomsday
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR4 · Burn
Held Surgical too long waiting for the 'right' moment — opponent resolved the second Reanimate.
AvoidR5 · Reanimator
MTGO Legacy League· 17 Apr 26View event →
Read the Doomsday pile correctly and held Force for the win-condition card, not the cantrip.
ContinueR1 · The EPIC Storm
Kept a one-lander vs Reanimator. Should have mulled to a hand with Daze or Force.
AvoidR3 · Mono-White Initiative
Need better instincts for when to go wide vs go tall against Death and Taxes — felt lost in g3.
BuildR4 · Burn
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR5 · Painter Grindstone
MTGO Legacy League· 8 Apr 26View event →
Held back the third threat to play around Terminus — flooded the board after they used the sweeper.
ContinueR2 · 8-Cast
Identified the TES line and named Lion's Eye Diamond with Cabal Therapy — they conceded.
ContinueR3 · Sultai / BUG Midrange
Work on the Doomsday matchup — still unsure which hate pieces are worth the sideboard slot.
BuildR4 · Eldrazi & Taxes
Wasted Wasteland on a basic instead of waiting for their fetch to grab Tropical.
AvoidR5 · Reanimator
Thursday Legacy· 2 Apr 26View event →
Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.
AvoidR2 · Mono-White Initiative
Map out which threats to keep vs which to cut against go-wide creature decks.
BuildR3 · Miracles
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR4 · Reanimator
Cast Ponder before Brainstorm — wasted the Brainstorm shuffle on the same fixed top.
AvoidR6 · Death & Taxes
MTGO Legacy League· 1 Apr 26View event →
Explore Pyroblast timing in the Delver mirror. Used it too reactively rather than proactively.
BuildR1 · Death & Taxes
Brainstormed without a fetch in play — left two dead cards on top for two turns vs Wasteland deck.
AvoidR2 · Doomsday
Played Jace turn 4 with Force backup, but they had Daze + Pyroblast — lost both pieces.
AvoidR3 · Doomsday
Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.
ContinueR4 · Grixis Tempo
Local Legacy League· 30 Dec 25View event →
Practice Miracles games — struggled with Predict vs Terminus sequencing.
BuildR2 · Eldrazi & Taxes
Brainstormed on my own turn into a topdeck lock — should have waited for their EOT.
AvoidR4 · Painter Grindstone
Cast Force pitching a cantrip I still needed. Lost the counter war on their combo turn.
AvoidR5 · Reanimator
Fetched before drawing to enable Brainstorm shuffle — sculpted the perfect turn-3 hand.
ContinueR6 · Painter Grindstone