Reflections
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- •Recognized the Initiative player's go-wide plan and tutored Maze early instead of Bojuka.· R2 · Miracles
- •Held Sphere of Resistance through the Force window — they tapped out, I resolved, they couldn't combo.· R4 · Initiative / White Stompy
Build
- •Map out the Show & Tell matchup turn by turn — when does the Karakas plan beat the Endurance plan?· R5 · Initiative / White Stompy
Avoid
- •Mulled to 5 with no Loam vs combo. Should have shipped a 6 with one piece of disruption.· R1 · Eldrazi & Taxes