Reflections
Continue
- •Held Force for the second Entomb rather than the cantrip — paid off when Reanimate came.· R2 · Initiative / White Stompy
- •Applied early clock with threat + counter backup — opponent never stabilized.· R3 · 8-Cast
Build
- •Study Initiative gameplay — when to contest the dungeon vs race with Murktide.· R1 · Depths (Dark Depths combo)
Avoid
- •Pitched the wrong card to Force — needed the Daze later, used the cantrip instead.· R5 · Painter